tester deck wind-ups
testee deck e drags
result of duel 0/20
control of duel 5/10 (he gained some momentum during game 1 when he summoned his celetial dragon onto the field putting in a tight situation but i managed to comeback from it during game 2 he wasnt able to control the duel because of the serious backrow i had and the dimensional prison that was on the field
deck consistency 4/10 (the deck didnt flow very well it was slow and inconsistent)
strategy 7/10 (some of his choices weren't smart)
creativity 8/10 (he had some descent techs)
siding 5/10 (didn't side any cards)
rulings 10/10 (seemed to know his cards and how they work well)
misplays 7/10 (chucked 2 of the babies to get an adult dragon)
number of cards 3/4
tier 0/1
49/100
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